Persona 4 we are one and all5/2/2023 The anime version of Diamond is Unbreakable opens with a community radio show, which continues to serve as a framing device throughout the series. Our protagonists balance ordinary high school life with supernatural events and grisly murders, culminating in a confrontation with the killer, who also turns out to be a powerful Persona user.īoth follow themes of civic pride and protecting the status quo These teenagers, known as Persona users, all happen upon their powers one by one and have to face their own inadequacies in order to fully harness their abilities, after which they ally with each other and eventually stumble upon the greater mystery plaguing the town. In Persona 4, a group of teenagers endowed with special powers search for a serial killer hidden somewhere in their small town of Inaba. Our protagonists balance ordinary high school life with supernatural events and grisly murders, culminating in a confrontation with the killer, who also turns out to be a powerful Stand user. These teenagers, known as Stand users, all happen upon their powers one by one and have to face their own inadequacies and flaws in order to fully harness their abilities, after which they ally with each other and eventually stumble upon the greater mystery plaguing the town. In Diamond is Unbreakable, a group of (mostly) teenagers endowed with special powers search for a serial killer hidden somewhere in their small town of Morioh. Lastly, it should go without saying, but this article contains major spoilers for both Diamond is Unbreakable and Persona 4.īoth stories follow basically the same premise But there are also a lot of specific touchstones I’d like to draw attention to here, ones which point maybe to some shared values between their creators. Just to be clear, I’m not the first to draw this connection. Because when people say JoJo is influential, we almost always talk about its art style, but in this case, Persona 4 bears a lot of resemblance to JoJo’s story and setting as well. I mean, Araki and Atlus co-founder Kazuma Kaneko have even interviewed each other about it.īut for the purposes of this article (itself the result of some late-night Twitter rants) I’m most interested in the fourth installments of each series: Diamond is Unbreakable and Persona 4. The whole concept of Personas in the game is highly reminiscent of the Stands in JoJo, to such an extent that Atlus not basing the idea at least in part on Araki’s manga seems way more unlikely. The first Persona game arrived on the scene in 1996, when JoJo had already been a comics mainstay for nearly a decade. Persona, Atlus’ series of Japanese RPGs drawing from real life urban settings, doesn’t quite enjoy JoJo levels of popularity – but it’s also way younger. It’s so big, it’s been featured at the Louvre. Its influence is so pervasive, the original seems reminiscent of everything and nothing all at once. Reading Hirohiko Araki’s manga now (or watching the anime adaptation, which is so faithful it even reproduces the comic’s sound effects) feels a bit like encountering a pop art Rosetta’s Stone. Over time, the manga has developed a highly distinctive style, filled with beautiful androgynous characters in outrageous poses and avant-garde runway fashions. It first ran in the late 1980s and draws heavy inspiration from Fist of the North Star (which now has a new game out by the studio that makes Yakuza… you see how this all connects). JoJo’s Bizarre Adventure is a manga about burly softboy Jonathan Joestar and his descendants as they battle vampires, godlike beings and suspicious plates of spaghetti. If you’re not familiar, here’s a breakdown. Saying “ JoJo’s Bizarre Adventure is influential” is a bit like saying “that guy Walt Disney sure made a memorable cartoon mouse.” At this point, you’d be better disposed trying to find media not traceable to JoJo, because it’d be a shorter list.
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